
Elite Checkpoint System
Professional race management, checkpoint flow, timing, validation, scoring and race progression. [PAID]
FALCON RACING STUDIOS / FAB
Reusable systems created by Falcon Racing Studios and published for other Unreal Engine developers.

Professional race management, checkpoint flow, timing, validation, scoring and race progression. [PAID]

Detect player friction, idle time, hesitation, repeated failures, circling and stuck-state behavior. [FREE]

Precision game timing utilities for race clocks, splits, elapsed time and timing-heavy gameplay. [FREE]

Rapidly create and export cinematic sequences inside Unreal Engine workflows. [PAID]

Deterministic randomization tools for repeatable seeded outcomes and game systems. [FREE]

A multi-method physical wind system for gameplay objects, vehicles and environmental response. [PAID]

Reality-bending physics toolkit with quantum states, observer effects, entanglement and probability-driven systems. [PAID]

Official website, resources and development tools.